Distinct and purposeful weaponry and armor are generally far more expensive due to a lack of materials, and quite a few simply improvise or modify existing tools for their own benefit.
Armour
Light | Piecemeal leather-and-cloth; Oilskin overcoat; Wicker armour |
Boiled leather chestpiece; Sealed Utility suit | |
Heavy | Chain-mail hauberk; Mirror-armor; Standard diving gear |
Crew Utility suit; High Navigator suit; Plate-mail; Ballistic armour |
Melee Weapons
Onehanded | Brass knuckles; Sap; Dagger; Hang-hook |
Short Blade | Diving knife; Cleaver; Hatchet; Spade; Seax |
Long Blade | Sabre; Bastard sword; Estoc |
Blunt | Truncheon; Piping Wrench; Sledge; Mace |
Twohanded | War pick; Short spear; Pole-spear; Halberd |
Ranged Weapons
Thrown | Light jarids; Sling-and-bolts; Darts; Caltrops |
Mechanical | Folding crossbow; Siege crossbow; Harpoon gun |
For those small jobs to be found aboard the Ship, not adventurous but necessary, a standard set of tools and equipment can be found, from hull-repairs and spreading compost to scrivening and entertainment. So too the populace requires day-to-day gear. The traders' collectives attempt to keep base costs as stable as possible, by way of deals made with the more prominent salvagers and manufacturers, and a constantly-updated common stock in storage. This has not stopped individual artisans from offering specialized goods, such as soap or ink, for competing prices.
Common Gear
As well, rare trade goods and luxuries that cannot be manufactured have fluxuous prices dependent on quantity and temperament of the traders' collectives. Information on the sciences, arts, histories, architecture, philosophy, and navigation are prized by the Eight High Navigators and their respective retinues, who will personally pay great sums for intact copies of a decent quantity.
Luxuries and Rarities
Common Gear
Oil lantern | Knotted rope | Spikes | Bound notebook |
Fishhook and line | Firesteel or Lighter | Needle and thread | Tin container (Pint) |
Prybar | Netting | Pulley-hook | Tin tankard |
Sawing-knife | Spanner | Lockbox | Slicing-knife |
Spade | Powderbox | Thick gloves | Handcloth |
Water pouch | Copper flask | Roll of paper | Mortar and pestle |
Storage pouch | Linen strips | Steel chain | Smelling-salts |
Stick of chalk | Stick of wax | Hand mirror | Alkali soap |
Brass spyglass | Stylus / Pen | Lead weight | Salt crystals |
As well, rare trade goods and luxuries that cannot be manufactured have fluxuous prices dependent on quantity and temperament of the traders' collectives. Information on the sciences, arts, histories, architecture, philosophy, and navigation are prized by the Eight High Navigators and their respective retinues, who will personally pay great sums for intact copies of a decent quantity.
Luxuries and Rarities
Dried tobacco leaves | Fresh opiates | Compressed brain ashes |
Silk facecloth | Ultraviolet crystal | Porcelain mask |
Tarnished silver diadem | Pearl-set-in-emerald corsage | Ceremonial orichalcum sabre |
Navigation charts of an unknown sea | Illuminated text of epic poetry | Anatomic diagram of a Crewperson |
Treatise of Platonic Form and Ideal | Astrological timepiece | Gold-flake infused calligraphy ink |
Theories of emotion-manipulation | Classification of sapient minds | Fractal-pattern tracings |
Below would be some general suggestions as to what any given individual on the Ship might be carrying.
Possible Species, Jobs, Equipment Sets
1
|
Human |
Tool Merchant |
Wicker backpack, ceramic shiv (dagger), book of purchases and credit, list of inventory, tallow candles, box of potassium matches, ink-pen. |
2
|
Mushroom |
Chemist |
Portable chemistry outlet (Alembic, retort, phials, calcinator, stand, mortar et pestle, etc), padded pack, steel seax, |
3
|
Human |
Salvager |
Netting (9x9’), catch-pole, wide-brimmed hat, oilskin overcoat (light), oil-lantern, sawing-knife, days’ rations (dried lichen squares), bronze hatchet. |
4
|
Slink |
Salvager |
Wicker shield, three pouches, two hang-hooks, large canvas sack, days’ rations (roasted tubers), 10’ length of knotted rope, wide-brimmed hat. |
5
|
Crewperson |
Boiler Mantainer |
Crewperson utility suit (heavy), rusted piping wrench, canvas bag, minor replacement piping and bolts, sealant gun, days’ rations (tinned beef). |
6
|
Human |
Sawbones |
Hand saw, surgeon’s bag (needles, sutures, cotton thread, cleansing ethanol, scalpel, forceps, etc), linen bandages, truncheon, ten cigarettes. |
7
|
Brinewitch |
Bodyguard |
Bronze estoc, steel chain-mail hauberk (heavy), steel pot helmet, glass eyepiece, corsage of service, flask (brandy), caffeine pills. |
8
|
Human |
Fisher-Diver |
Pole-spear, 50’ of woven rope, wicker hip-basket, days’ rations (bitter crab meat), woolen blanket, luminous seaweed bundle, spiked knuckles. |
9
|
Slink |
Scrivener |
Glass eyepiece, rolls of paper and parchment, ink-stylus, ink-pot, stiletto, phial (stonefish venom), days’ rations (salt crackers). |
10
|
Crewperson |
Metalsmith |
Rusted iron hammer, thick asbestos gloves, Crewperson utility suit (heavy), water jug, tinderbox (captive ember), tongs, arc cutter. |
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